This subclass is unique to the training of The Order of the Messenger in Labyrinth, honing their speed and evasion. This training is kept heavily guarded by the order. To use this subclass, characters must join the order or spend time training with a messenger after gaining some renown.
Your movement ignores difficult terrain, and your movement speed increases by 10ft. You have advantage on Athletics and Acrobatics checks made while moving, and gain proficiency in one of these skills.
While travelling, you can move stealthily at a normal pace and do not suffer a -5 penalty to your passive Wisdom (Perception) score while travelling at a fast pace. Additionally, you have advantage on saving throws against exhaustion, and your carrying capacity is doubled.
When you are hit by an attack on another creature's turn, you may use your reaction to immediately move up to half your speed. This movement does not provoke attacks of opportunity.
Additionally, your movement speed increases by 10 feet.
You gain a flying speed equal to your walking speed.
While you are conscious, you are always considered to be under the effect of the Freedom of Movement spell. As a result, spells and other magical effects can neither reduce your speed nor cause you to be paralyzed or restrained. You can also spend 5 feet of movement to automatically escape from nonmagical restraints, such as manacles or a creature that has you grappled. Finally, being underwater imposes no penalties on your movement or attacks. - this should be reworded to be unlinked