PKMN Forged in the Dark TTRPG

This page is for the Pokémon TTRPG I've been building and running for 3 years now! It's a lighthearted, Forged in the Dark game intending to capture the feeling of the Pokémon anime. It's intended for a mix of whimsical adventure and slice-of-life stories, about groups of friends and their Pokémon. The core mechanics centre around battling, befriending, catching, and training Pokémon.

To play this game you'll need: a GM, 2-5 players, character sheets, and access to a source of information about Pokémon, such as Bulbapedia or Serebii.

I'm still working on the title, the current placeholder is PKMN.

To play this game you'll need:

Players play Pokemon Trainers - people who live, work, and grow alongside the Pokemon they catch and train. Each trainer begins the game with an initial Starter Pokemon, and can catch many more over the course of the game. When picking a starter Pokemon, don't worry about its usual stats or limitations - pick one of your favourites, or one that fits your character well! If there are any other particular Pokemon that you'd like your trainer to have, tell your GM about them! They should try to create a place where you can encounter and catch that Pokemon somewhere in their world, as much as is realistic for their setting.

When making trainers, you can either create an original character, or use a self-insert! Pokemon is a game about an individual's journey and adventure, and in my experience running the game catching your favourites as a fictionalised version of yourself can be really fun! You should discuss this as a group during character creation, and see what everyone wants to do.

The Game's core dice roll is...

Here's a list of links to the game's completed pages!